![]() The symbols can be read as follows: + is a public field or method, # The structure of the code is represented by theĭiagram shown below. Where applicable, you must use the inherited variables and functions (do not overload the inherited functions). Read the abstract base classes, including all of the comments in AbstractColorPicker.java and AbstractMainActivity.java before you begin. As such it is important to understand the inheritance chains of these two files, as you will be using a lot of variables and functions defined in both these and parent classes. You will be editing ColorPickerView, CircleColorPickerView, M圜olorPickerView and MainActivity. ![]() How the custom interactor communicates with an application. Note: We will be asking you to re-use your color picker ( CircleColorPickerView and ColorPickerView) in a later assignment so it is important that you understand Inherits from AbstractMainActivity which must remain untouched. This is yourĪpplication which will use your custom color picker interactor.
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